I was crossing my fingers for a Klonoa (Or Tales) song to be in Smash but they seem to want to focus more on Namco's arcade games because of Pac Man which is fair enough.
I can't tell you how much I was hoping beyond belief for "Stepping Wind" to make some sort of appearance. (And hoping beyond BELIEF for "Raise Thy Sword" from Soul Calibur 2.) I mean, yeah, I get Pac-Man is a celebration of Retro Namco, but the theme would work just fine on the Pac-Land Stage...on the other hand, consider that said desired music would...um, play on said Pac-Land Stage. A.K.A., pretty much the worst stage in the game...and no, not just because of the MS paint graphics. It's just...flawed. That being said, the music they DID choose for that stage, while obscure as *WaHOO!*, is still friggin' awesome. I mean, better than Sonic's, at least. Okay, Rooftop Run and City Escape were awesome additions, but...no new remixes? They rmoved Sonic Boom and Super Sonic Racing? And the lack of Genisis-era music...why no Emerald Hill/Chemical Plant/Eggman Boss theme/Egg Robo/Hydro City/Hard Knuckle/Mushroom Hill/Flying Battery/Death Egg/Doomsday Zone/Palm Tree Panic/Diamond Dust/Giant Wing(or heck, ANYTHING from Sonic the Fighters), ect. Megaman has a similair problem with no music from the later games/side games, but the music they remixed is mind-blowingly awesome, so that gets a pass...oh, and DON'T get me started with all the missed opportinity for music from Kirby's Return to Dreamland, Kirby Triple Deluxe, or Donkey Kong: Tropical Freeze.
...I have a lot of hilariously minor complaints about the soundtrack, don't I?
Also if they made a new game I personally think that Klonoa himself could do with a minor redesign, yeah I really like Klonoa's design as it is but another forum I had Klonoa as my avatar and most people thought it was a Sonic OC.
They DID try to give him a re-design when making the Wiimake. Don't you remember that hilariously bad Klonoa design with the pointy ears that absolutely nobody liked? People like Klonoa because he's cute, has FLOPPY ears, and because his specific look makes him even more endearing in all those sad cutscenes in the games. The whole look and feel of the series can absolutely contrast the underlying themes. I mean, you have the happy-go-luckyness of the first Klonoa game, with all these cute characters, and then...well, compare that to Ghadius: Human-ish, rather dark, mysterious, it contrasts so perfectly. And then in the second game, you've got stuff like, well, the Kingdom of Sorrow, with it's desolate landscape (Compared to the lushness of the rest of the game), emotionally distraught King of Sorrow, it just...you know, gives off all this emotion. it's comparable to how a cute pink puffball smashes the heck out of a massive white eyeball THAT CRIES BLOOD, or...well, pretty much everything having to do with the Cave of the Past/Giygas in Earthbound. People LIKE Klonoa because it's just so much more than what it looks like. Changing that look that so many people grew up with...that could upset a few people, really. and making Klonoa seem edgy, or tough, or whatnot...not likely to go well with a few people. Sorta like...Shadow the Hedgehog. they gave him a perfectly good story in SA2, and then they brought him back in Sonic Heroes, and gave him this other...backstory stuff, and made him edgy, and whatnot, and...lo and behold, we ended up with THAT ONE GAME...Okay, that's more about re-designing personality, as opposed to the general look of things, but...whatever. Just saying, something like that wouldn't sit well with a few people, and might get even LESS people to get it, from being turned off by said re-design.
...Here's an idea: Why not make a new game starring Guntz? No re-design is needed, really, and you can focus on a different gameplay element, and it can intrigue people who may be into Guntz, or something...hey, it's an idea. It could be like the aforementioned Shadow the Hedgehog, but...well, good. (though, it'd probably still have LOTS of cursing...)
Question. Why do we have to care about Klonoa's popularity when Namco seems not to care about it at all?
...I was gonna argue this, but...then I saw it was about his POPULARITY. So...I'm agreeing with Rolling on this. Be honest, YDKWIA; Do you WANT Klonoa to be popular? Flakk brings up a good point: Klonoa IS similair to Sonic. And odds are, if Klonoa was equally as popular, it might attract some rather...odd people. And if Klonoa had fans like Sonic does, well...you can imagine the fanbase for THAT would be rather...yeah. (broad comparison, I know.)
And, you know what? I'm gonna be burned to the stake for saying this, but KLONOA. IS. DEAD. The creator has little interest in continuing it, and he's likely the reason the games were good in the first place. The odds of Klonoa 3 ever existing are about as likely as Shenmue 3, or Mother 4 (Well, an official one, anyway), and without the original creators behind it, the game may be prone to being...bad. Like, possibly Banjo-Kazzoie: Nuts and Bolts bad. I realize this is harsh, and possibly an exaggeration, but I speak in earnest. But there is ONE thing to consider: The Klonoa franchise is perfect enough as-is. Another game would probably just be looked down upon as "Inferior to the first two", EXACTLY as how most view the Klonoa Wiimake compared to the original. It doesn't matter how bad the budget was, exactly as many people who bought it would STILL buy it, theyd've just wasted more money on something that "pleased a few more people", who'd possibly STILL complain that it sucked compared to the original. (Some have said one reason could be Klonoa's current design doesn't fit the "cuteness" of the first game, which gave it that impact during cutscenes. That's something a bigger budget just can't change...and don't say "Re-design", or shall I point to said aforementioned "Pointy-eared Klonoa"?) Just face it, The only way Klonoa would be considered for any sort of popularity would be if he had decent exposure in a major game, like being playable in Soul Calibur, for instance. I say this, because Earthbound actually got decent popularity from Ness being in Super Smash Bros., Marth and Roy being in Melee helped bring the Fire Emblem series to the West, plus Pit's inclusion in Smash gave him the popularity one that would eventually get him his own new game in decades, Kid Icarus: Uprising. (The same COULD be said about Starfy being in Smash giving the series enough attention in the West to bring over the fifth Starfy game, but...well, that flopped. Spectacularly.) So, nothing short of Klonoa being in mash would really give him that popularity...but then, KLONOA HAS ABSOLUTELY NO REASON TO EVER BE IN A SMASH BROS. GAME, EVER. FOR EQUIVALENCE, IT'S LIKE ASKING FOR ALEX KIDD, OR AMATERASU. IT'S JUST...VERY UNLIKELY. Granted, he has a better chance than, say, Sora, but that's for legal, Disney-related reasons. It'd be more realistic for him to be in a Fighting game made by Namco, either Tekken, Soul Calibur(Actually, he has the Wind Ring Sword-thing, so that'd be PERFECT.), or a Smash Clone, like PSASBR, for instance.
TL;DR, Klonoa isn't popular, he isn't UNpopular, more popularity would possibly ruin him, people hate re-designs, THERE IS NEVER GOING TO BE A SHENMUE 3, Pac-Land is somehow WORSE than 75m, Klonoa is awesome because it looks cute (yet being far from just that), A Guntz game would be AWESOME, I want Ammy in Smash T.T, The Sonic fanbase is...pitiful, I'd really like to see a new Starfy game, and I'm salty that they didn't put Galacta Knight's theme in Smash.