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The best version of game maker is dependent on the project's needs and budget. If you have no intention of porting the game beyond PC and Mac and don't care about features like shaders or steam achievements, then Game Maker 8 is the better option (mostly due to the lower price). Otherwise, stick with Game Maker Studio. Overall, you can get similar results regardless of which version you use.As for creating pixel art, a program like GraphicsGale is a pretty good choice. But I should also mention that you are not restricted to just using pixel animations. Other methods such as bone animation can be implemented and might be easier for you to work with. Just thought you should take that into consideration. If it does come down to making pixel art yourself, then be sure to let me know. I can dig up a few useful guides for you.
If you want your game to be on the Nintendo eShop, then I'm afraid Game Maker simply won't cut it. You would have far better luck with something like Clickteam Fusion.Even so, if you can't afford to commission animators or artists, then you REALLY can't afford that Nintendo 3DS development kit. I'm not trying to discourage you, but lets be realistic.As for what 2D bone animation is...