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oh yay nice to see more of it coming together. Moos need a way to re spawn I think since if you die in the first area there is no way to get back up to the 2ndI like how it is going so far I wonder if there is a way to make levels able to go vertically as well like in parts of the gba games.
Quote from: S.Z. on November 15, 2014, 11:39:05 amQuote from: Sable-Xeno on November 14, 2014, 11:41:37 amI believe @FinalSoraRiku pulled some audio rips from the main series games, too, (notably Klonoa 2, Klonoa Wii, and mainly Klonoa's voice), if that's what you need to use.http://forums.untamedheart.us/index.php/topic,536.0.html(oh, and Final gives his regards, should you choose to use them.)This is great, but I still need sound effects for items, impacts, floating, and throwing and such. Okay, well...good news! Final decided to do some more ripping for you. He'll be getting them off of the Wii Version, if that helps.(And he wants to let you know that he doesn't remember what most of these sounds are, so they're not all named properly, but he did at least hint to what He thought they were. :u)
Quote from: Sable-Xeno on November 14, 2014, 11:41:37 amI believe @FinalSoraRiku pulled some audio rips from the main series games, too, (notably Klonoa 2, Klonoa Wii, and mainly Klonoa's voice), if that's what you need to use.http://forums.untamedheart.us/index.php/topic,536.0.html(oh, and Final gives his regards, should you choose to use them.)This is great, but I still need sound effects for items, impacts, floating, and throwing and such.
I believe @FinalSoraRiku pulled some audio rips from the main series games, too, (notably Klonoa 2, Klonoa Wii, and mainly Klonoa's voice), if that's what you need to use.http://forums.untamedheart.us/index.php/topic,536.0.html(oh, and Final gives his regards, should you choose to use them.)
Good news everyone! I figured I'd release the level editor in it's current form, note that I'm not finished coding most enemies, and I'm recycling a lot of the code, so some enemy object behavior can be wonky, enemy projectile collision detection is still handeled quite lazily too, and there are a few quirks in the platforming physics that I'm trying to stamp out, other than that if there are game breaking bugs, I'd like to hear about them.http://www.newgrounds.com/dump/item/e7b3564d318d109647dfdffd86e59f24You can change the controls in the File -> Player Menu.Default Controls:Space: JumpCrtl: Wind BulletIt would great if we found someplace to upload user created levels, as much fun as it is to see the levels you guys have made, I would rather not see this thread filled with them, it would be great if I could give a link to a directory where people upload their levels on the first post of the thread.
Easy ; Make a new thread on Klonoa Fan Game board, and list all of them, and let it for the Mods to update it.
Not bad so far BTW you can write me help about enemy respawn?