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I have thought about this question a little ... for no particular reason. Tat is a fast character who uses her claws and her body as her primary weapon. Since she was designed as a Counterpart to Popka who is also a fast but " floaty " character with deliberate Tat is a fast and " bouncy " character who moves more erratically which allows her to dodge attacks easier. As a fighter I'm imagining something like a mix between Janga from Heroes who floated around, can create copies of himself, and primarily attacks with his claws and energy-like slashes and Morrigan Ashland who also has a counterpart she can summon at will in Lilth and might use something " surprise " attacks with the help of machinery.
I imagine Tat playing a lot like Felicia does in Darkstalkers/Vampire Savior. Primarily using short-range melee attacks with very few projectile abilities. Can't imagine Tat clinging onto the side of the screen though.P.S. it's neat seeing another Klonoa fighting game thread here again~ I was going to work on one myself but because of personal beeswax, I had to quit the project. Didn't make so much progress either.
I'm already up at 5 special moves and 3 of them are projectiles (I guess "controled trap"/ health items moves count as projectiles too) so jokes on you, she's gonna be a proejctile master!
Oiii, I played meself..... Sounds swell though~Have you thought about alt. color schemes/costumes for her yet?