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O rly? You shouldn't have get off topic in the first place then. Yes, 170K is pretty much a failure if you look how many copies a successful game sales. They have weakened the story? I played both the original and the Wii make, and the story is the same. Where does it differ exactly? Do you mean those little, insignificant difference in animations in the cutscenes? Minor differences in the English translation, that do not change the meaning of the sentences? Bad news: that does not change the story.
Quote from: Gyzyn on October 03, 2014, 03:31:13 pmO rly? You shouldn't have get off topic in the first place then. Yes, 170K is pretty much a failure if you look how many copies a successful game sales. They have weakened the story? I played both the original and the Wii make, and the story is the same. Where does it differ exactly? Do you mean those little, insignificant difference in animations in the cutscenes? Minor differences in the English translation, that do not change the meaning of the sentences? Bad news: that does not change the story. So, does someone have been out of topic imply you can, too? Will you simply commit suicide after watching others do? No, please cherish your own life. :p I was just responding to your opinion that the original DtP was a failure; earlier, I was explaining why HideoY might lose his confidence to make Klonoa 3. Well, who's the last one started posting off-topic in this thread, then?
170K is a failure? Not really. Remember DtP is just a short, retro-like action game, and the 1st game of the series; what's more, it's not a cars/guns/balls. 170K copies is actually a lot. Remember people can't buy digital copies in the ps1 era.
What's more, DtP was considered one of Namco's representative work in Japan, rather than a failure. Namco JP even held some kind of the show for it. Do you still insist to call it a failure, only by the amount of sales?
Let's hear what some Japanese fans say: "Namco was a good company", "Over commercialized", "Remaking = worsening", "I didn't feel anything after watching the ending of remake. I dug out my old PS to watch the original one and then cried again". Don't you think there should be nobody complaining the story of the remake if it makes everybody feel the same? It's crystally clear that the changes do make a difference.
Frankly speaking, the story basically remained the same; however, the idea behind the story - is not. It's also true that not everyone can get the idea.
Again, if you want to discuss the difference between the original and the remake, why don't you just make a separate thread? Sorry, star members have no rights to separate the threads in "Klonoa collective". Don't ask me to do so.
Klonoa got most of his lines stolen by huepow is that not enough to change the story on top of them being pretty different from the original DtP.If you want I can make videos of both games story but that will take a couple days to a week or so depending on how long it takes for me to get other things done.
You wrote enough about the Wii make to consider it off topic. I simply pointed out your ridiculous hypocrisy. Also, you are not the one to tell me what I can and cannot do.
Okami, not a "cars/guns/balls" game, has sold about 300k copies around the world on the Wii platform and it's still considered a commercial failure.
Don't put words into my mouth. I was talking about it's commercial failure, not calling the game a failure per se. Later I dropped that adjective because I was sure everybody knows what I'm talking about, and I don't like repeating myself.
Since when quoting a couple of butthurt "hardcore" fans makes for evidence of how well the game was recieved? Since when any of those fans in any fan bases were happy with anything?
Oh, how cute. Now you went for you just don't get it fallacy. Like an angry, SO never understood teen girl, "Mum, you just don't get it!" I'm sure that hardcore fans like you wouldn't even agree with Hideo Yoshizawa explanation of his own flippin' game.
You can't just write some claims and than expect people to not call you out for it. You were the one who got off topic, and I'm going to keep responding wherever you'll continue to post those claims. I mean it's so ridiculous, first you start bashing the Wiimake and then you are trying to hide behind "it's off topic" excuse, accusing me of what you did in the first place. The hypocrisy is outrageous here.
But Okami isn't a short, 2.5D retro-like platform action game.
They're not the hardcore fans you think, but some Japanese fans. Can't you see that no one should complain the story if the rewritten one still makes people feel the same? Or are you claiming they're all "hardcore" fans?
At least the original DtP isn't a commercial failure in Japan, but the remake is.
Bashing the remake? Wasn't my final thought on it "I believe the remake team have good intentions"?