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6-1 is a juicy, ethereal level that also prides itself in tightening up the precision platforming, which can be a bit intense at times. I think I took quite an amount of tries completing it too, more than 5 even. And I have decades of experience in platformers! This Vision only gets exponentially harder if you decide to make it your objective to collect all Dream Stones, if so, good luck.
Untamed Heart keeps me from blowing up a bridge at least, all the better for the fact this forum is named after it! What a gorgeous and dreamy song, and despite me liking all of the soundtrack it is without question my favorite tune in the whole game Honorable mention to the sparkles that gradient in that one round platform, all the surreal visuals are quite a delight even on the PS1 game.
Untamed Heart is the name of the song used in the 5-2 boss. I think at least? Maybe i'm miss-remembering.Oh yeah, when you beat Balue's Tower, you get a music player in this and Wii-make, but was removed in PRS. Every song is labelled there.
The Joka boss in 5-2 is actually a tune named Facade and Blade, both using the audio trick of swapping seamlessly depending on the Boss' two forms. It's similar to how 5-2's main theme alternates between Dawn to Dawn and Dark to Dark to reinforce the day/night gimmick.Interestingly in Vision 6-1, Untamed Heart also uses a similar technique which plays a slightly different variation of the tune whenever you go to the outer part of the tower. That version sounds even more soothing. More games need dynamic soundtracks like these, it is incredible that they made it possible on the PS1!
And now I have a question: Will the ending of this game make me cry?
...All of this also means I'll have to prepare for the ending, since it's been stated as "very emotional". yay.
I'm glad that you walked away satisfied with the original version of Klonoa And good luck getting all the 6 rascals in each one of those levels. It may be tedious, especially when they're well-hidden in some parts!But yeah, the original game's tone on the PS1 leaves a remarkable impact.
The Ghadius boss as mentioned before wasn't as hard as Joka's, but it can still be tricky to figure out at first. When you do it kind of becomes peacemeal, and you get to enjoy the silly voice clips Ghadius makes. It's like a lower pitched version of Sephiroth